Unlike the original Doom, it was a truly three-dimensional experience, surpassing its progenitor to open up enormous new possibilities in terms of map design and verticality.Īt the time, this technology was absolutely revolutionary, with clunky pre-Pentium PCs only able to run the game if players tolerated a dawdling frame rate or splashed out big money on state-of-the-art graphics cards.
Like Doom, it’s a first-person shooter, released before the term ‘FPS’ was even invented (they were still called ‘ Doom clones’ back then). At the time, it was one of the biggest video game releases on the planet, with gore-drenched, multiple-page spreads splattered across every computer magazine on the shelves.
Quake was originally released in 1996 by Id Software as its stratospherically-hyped follow-up to the world-conquering and still-popular Doom franchise.